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Try-with-resources requires minSdkVersion 19; the rest of the new language features require minSdkVersion 8 or higher. Added new lint checks: Security: Look for code potentially affected by a SecureRandom vulnerability. Check that calls to checkPermission use the return value. Check that production builds do not use mock location providers. Look for manifest values that are overwritten by values from Gradle build scripts. Fixed a number of minor issues in the SDK and build system.
Emulator: Fixed a problem with the emulator shutting down immediately for Android 1. Issue Fixed a problem with port numbers longer than four digits.
Issue Fixed a problem with paths or arguments that contain spaces on Windows platforms. Issue Fixed a problem with long path values on Windows platforms. Issue Fixed a problem with the -snapshot-list command line option on bit systems. Issue Fixed an issue with RenderScript support. Using RenderScript support mode now requires version General Notes: Added support for Android 4.
Fixed a number of minor bugs in the SDK and build system. General Notes: Fixed problem with templates that causes the new project wizard to hang. Issue Fixed crash when using the lint command line tool because of mis-matched library dependency. General Notes: Updated build tools to allow use of RenderScript on older versions of Android using new features in the Support Library. Lint Fixed problem with lint not detecting custom namespaces. Issue Fixed problem with the XML report including invalid characters.
Issue Fixed command-line execution of lint to work in headless mode to support execution by build servers. Issue Improved support for path names with spaces in the Windows command-line tools. If you haven't already, update ADT to If you are developing without an integrated development environment IDE , you must have Apache Ant 1. Updated Systrace to work with the Android 4.
Fixed packaging of RenderScript compiler. Build tools General Notes: Fixed problem with compiling RenderScript code. Issue Fixed a problem with the monkeyrunner tool failing to import standard python classes. Issue Fixed a problem with DDMS monitor not opening heap and network statistics views due to a class not found exception. This change decouples the build tools versions from the IDE versions, allowing updates to the tools without requiring an IDE update. Updated tools to allow libraries to share the same package name as the applications that use them.
Released some of the Android tools into Maven Central to assist third-party tool developers. Bug fixes: Fixed a number of minor bugs in the SDK and build system. General Notes: Improved error reporting in dx when dex merging fails in the build system.
Added more than 15 new Lint checks, including checks for overriding older APIs, XML resource problems, graphic asset issues and manifest tags. Added new aapt feature to compile resources. General Notes: Build Updated build to detect and handle package name conflicts between an application and the libraries it depends on. Libraries cannot share package names unless all of them share the same package name. Issue , Issue Added a flag to disable dex merging to deal with cases where merging could generate a broken dex file.
If this happens to your project, add the following setting to your project. RenderScript Added support for Filterscript compilation. Added new project setting to control the RenderScript compilation target separately from an Android project. Adding the following line to a project. Issue Fixed incorrect flagging of formatting strings. Issue Fixed problem where tools:ignore directive in the manifest file was ignored by the Lint tool. Issue Fixed problem with flagging a wakelock release inside a conditional.
Issue Fixed handling of custom namespace attributes. Added fixes for filtering out library project warnings. Removed warnings about missing classes before a build. Fixed problem with the SDK Manager so that it auto-selects the most recently released platform on startup. Fixed Java finding script to look for the currently supported version of Java 1. Enable this mode by adding the following line to the project.
Updated the build to generate R resource classes for library projects with only the IDs needed by the libraries, reducing the risk of hitting DEX file limits for fields and methods.
Improved the build so that several editing features code completion, resource chooser, go to declaration properly handle library project resources. Lint Added over 25 new lint rules for resources, locale settings, layout files, incorrect use of SparseArray and PowerManager. WakeLock and manifest issues. Updated reporting to include errors in library projects if the library project is in the list of projects to be checked. Added a new lint target to the Ant build system for easier integration with continuous build systems.
Added new --sources and --classpath arguments to point to sources with different directory structures. Added support for class file flow analysis. Improved emulators so that they launch with a skin that is dynamically generated and reflects the actual hardware configured in the AVD Manager. Bug fixes: Fixed manifest merger to properly adapt library classes in the merged manifest. Bug fixes: Fixed wrong check on build state that forced repetitive Java code recompilation.
Fixed problems with running more than one emulator and running multiple emulators with GPU acceleration. Improved resize algorithm for better rendering on scaled emulator windows. Fixed a bug in the lint check for unprotected broadcast receivers to ignore unprotected receivers for default Android actions.
Fixed build issue for projects using RenderScript. Fixed memory leak in the emulator. General notes: Added new Device Monitor application, grouping Android debugging tools into a single application, including ddms, traceview, hierarchyviewer and Tracer for GLES. Build System Added automatic merging of library project manifest files into the including project's manifest. Enable this feature with the manifestmerger.
Added automatic ProGuard support for the aapt -G flag. This change causes the build system to generate a temporary ProGuard keep-rules file containing classes that are referenced from XML files such as custom views and pass this to ProGuard at shrink time. This can make the resulting APK much smaller when using just a small portion of a large library project such as the Android Support library , since the catch-all rules to keep all custom views from the default ProGuard configuration file have also been removed.
Added two ProGuard configuration files for use in projects: proguard-android-optimize. SDK Manager Improved caching to reduce downloading of repository definitions. Bug fixes: Build Fixed problem where test projects did not have access to the full classpath of tested projects, including Library Projects and third-party jars.
Fixed deployment logic so that applications with embedded tests can now be deployed and tested like test applications, including code coverage information. Fixed Ant support for testing projects with libraries.
Bug fixes: Fixed an issue that prevented some developers from running the emulator with GPU acceleration. General notes: Updated the SdkController app to encapsulate both sensor and multitouch emulation functionality. General notes: Emulator Added support for hardware accelerated graphics rendering.
Added experimental support for multi-touch input by enabing the emulator to receive touch input from a USB-tethered physical Android device. In addition to many new features, this update fixes the Conversion to Dalvik format failed with error 1 error some users have experienced.
Updated the default proguard. Split the ProGuard configuration file has been in half, with project specific flags kept in project and the generic Android flags distributed and updated with the tools themselves.
Build Added a feature that allows you to run some code only in debug mode. You can check the BuildConfig. DEBUG constant in your code to run debug-only functions. Fixed issue when a project and its libraries include the same jar file in their libs folder.
This URI is replaced with the app specific one at build time. Lint Updated Lint to check Android application code.
Lint rules which previously performed pattern based searches in the application code such as the unused resource check have been rewritten to use the more accurate Java-style parse trees. Added support for checking library projects. This change means that rules such as the unused resource check properly handle resources declared in a library project and referenced in a downstream project.
Added ability to suppress Lint warnings in Java code with the new SuppressLint annotation, and in XML files with the new tools: namespace and ignore attribute. You can use the new TargetApi annotation to suppress warnings when the code is wrapped in a system version condition. General notes: Added Lint tools to detect common errors in Android projects. Bug fixes: Snapshots now work for Android 4. Fixed several small issues for the build file. Issue , Issue , Issue , Issue Bug fixes: Fixed emulator crash on Linux due to improper webcam detection Issue Fixed emulator issue when using the -wipe-data argument.
Fixed ant test Issue Fixed android update project Issue Fixed issue with MonkeyRunner Issue General notes: Added webcam support to Android 4. Webcam support is for Windows and Linux only. Mac support will come in a later release. Changed default. Any existing projects that you build with Ant must be updated with the android update project command. Changed Ant build. For a list of Ant commands, see the Ant Command Reference. Changed how library projects are built. Improved incremental builds, so that resource compilation runs less frequently.
Builds no longer run when you edit strings or layouts unless you add a new id and no longer run once for each library project. General notes: Fix compilation issue in Ant dex step when paths have spaces. Fix issue in emulator installation when paths have spaces. Fix issue when AVD paths have spaces. Fix rendering issue when using emulator scaling see more.
General notes: Miscellaneous emulator changes to support Android 3. General notes: The default ProGuard configuration, proguard. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. Metropolitan Museum Cleveland Museum of Art.
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Advanced embedding details, examples, and help! Publication date Topics Google Language English. Introduction 1. Accepting this License Agreement 2. If you do not have the requisite authority, you may not accept the License Agreement or use the SDK on behalf of your employer or other entity.
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WebFeb 11, · UPDATE: The Eclipse ADT plugin is no longer supported. Android Studio is now the official IDE for Android, so you should migrate your projects to Android Studio. . WebSince " Android Studio " was announced as official IDE for the development of Android apps, the ADT Bundle (Eclipse with ADT Plugin & Android SDK) cannot be downloaded from . WebAdt Bundle free download - Tor Browser Bundle Beta for Linux (bit), Nero Platinum Suite , Avira Internet Security Suite, and many more programs X Windows.