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Download google on phone These error messages appear because the IDE can't load code for multiple variants simultaneously. Launch apk testing tools. To attach debuggable native libraries, proceed as follows: If you download testdisk windows already done so, download the NDK and tools. Click Run to deploy your app, and then click Split on the top right of the editor to open the preview. Run apps on launch apk emulator. Before you begin, make sure that you have the latest canary version of Android Studio Flamingo installed and that the API level of your physical device or emulator is at least Manage your project.
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For more information, see the Live Edit experimental section. If you have an app with multiple build variants or versions, you can choose which build variant to deploy by using the Build Variants tool window. For more information about running a specific build variant, see the Change the build variant section. We recommend that you use Android Studio for your development needs, but you can also deploy your app to a virtual or physical device from the command line.

For more information, see Build your app from the command line. In Android Studio 3. This flexibility helps you control how much of your app is restarted when you want to deploy and test small, incremental changes while preserving your device's current state.

Apply Changes and Restart Activity : Attempts to apply both your resource and code changes by restarting your activity but without restarting your app. Generally, you can use this option when you've modified code in the body of a method or modified an existing resource. Apply Code Changes : Attempts to apply only your code changes without restarting anything. Generally, you can use this option when you've modified code in the body of a method but you haven't modified any resources.

If you've modified both code and resources, use Apply Changes and Restart Activity instead. Run : Deploys all changes and restarts the app. Use this option when the changes you've made can't be applied using either of the Apply Changes options. To learn more about the types of changes that require an app restart, see the Limitations of Apply Changes section. If the changes can't be applied and would cause Apply Changes to fail, Android Studio prompts you to Run your app again instead.

If you don't want to be prompted every time this occurs, you can configure Android Studio to automatically rerun your app when changes can't be applied. To enable this behavior, follow these steps:. Select the checkboxes to enable automatic run fallback for either or both of the Apply Changes actions. Some features of Apply Changes depend on specific versions of the Android platform.

To apply these kinds of changes, your app must be deployed to a device running that version of Android or higher. For example, adding a method requires Android 11 or higher.

Apply Changes is designed to speed up the app deployment process. However, there are some limitations on when it can be used.

Some code and resource changes can't be applied until the app is restarted, including the following:. Some libraries and plugins automatically make changes to your app's manifest files or to resources that are referenced in the manifest. These automatic updates can interfere with Apply Changes in the following ways:. For example, Firebase Crashlytics updates app resources with a unique build ID during every build, which prevents you from using Apply Code Changes and requires you to restart your app's activity to see your changes.

Disable this behavior to use Apply Code Changes alongside Crashlytics with your debug builds. If your code directly references content from your app's APK that's installed on the device, that code can cause crashes or misbehave after clicking Apply Code Changes. This behavior occurs because when you click Apply Code Changes the underlying APK on the device is replaced during installation.

If you encounter any other issues while using Apply Changes, file a bug. Live Edit is an experimental feature in the Android Studio Flamingo canary releases that lets you update composables in emulators and physical devices in real time.

This functionality minimizes context switches between writing and building your app, letting you focus on writing code longer without interruption. Live Edit doesn't support changes such as method signature updates, adding new methods, or class hierarchy changes.

For more information, see the list of Limitations of Live Edit. This feature is not a replacement for building and running your app or for Apply Changes. Instead, it's designed to optimize your workflow as you build, deploy, and iterate to develop Compose UI.

Figure 3. In automatic mode, each time you make an edit that is supported by Live Edit the running app on your device or emulator is updated in real time. To get started, follow these steps to create an empty Compose Activity, enable Live Edit for your project, and make changes with Live Edit.

Before you begin, make sure that you have the latest canary version of Android Studio Flamingo installed and that the API level of your physical device or emulator is at least Figure 4. Templates you can choose from. Complete the New Project dialog with the required information: name, package name, save location, language set to Kotlin , and minimum SDK.

Figure 5. Example project settings. In automatic mode, your code changes are applied in your device or emulator as you make your changes. Figure 6. The Live Edit settings. In the editor, open the MainActivity file, which is the entry point for your app. Click Run to deploy your app, and then click Split on the top right of the editor to open the preview. After you turn on Live Edit, the Live Edit green checkmark appears in the top right of the editor:.

For example, edit the existing Greeting method in MainActivity to the following:. Figure 7. Preview displaying Live Edit changes to the Greeting method. If you don't see your edits in the preview pane, Android Studio might have failed to update your edits. Check whether the Live Edit UI indicator displays a paused icon, as shown in figure 8, which indicates a compilation error. For information about the error and suggestions for how to resolve it, click the error indicator.

By default, Android Studio builds the debug version of your app, which is intended for use only during development, when you click Run. The Active Build Variant value for the module determines which build variant the IDE deploys to your connected device and is visible in the editor. Figure 9. To switch between variants, click the Active Build Variant cell for a module and choose the desired variant from the list. The Active Build Variant value for the module determines the build variant that the IDE deploys to your device and is visible in the editor.

Figure After you change the selection, the IDE syncs your project automatically. Changing either column for an app or library module applies the change to all dependent rows.

By default, new projects are set up with two build variants: a debug variant and release variant. You need to build the release variant to prepare your app for public release. To define other variations of your app with different features or device requirements, you can define additional build variants. In the Android Studio Build Variants dialog, you might see error messages indicating conflicts between build variants, such as the following:.

This error doesn't indicate a build issue with Gradle. It indicates that the Android Studio IDE can't resolve symbols between the variants of the selected modules. Suppose M1 depends on a class that is only available in v1 ; when v2 is selected, that class is not known by the IDE.

Therefore it fails to resolve the class name and shows errors in the M1 module's code. These error messages appear because the IDE can't load code for multiple variants simultaneously. When you run your app for the first time, Android Studio uses a default run configuration.

The run configuration specifies whether to deploy your app from an APK or an Android App Bundle as well as the module to run, package to deploy, activity to start, target device, emulator settings, Logcat options, and more. Content and code samples on this page are subject to the licenses described in the Content License. Android Studio. Download What's new User guide Preview.

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Configure your build. Optimize your build speed. Debug your app. Analyze and address crash issues. Test your app. Other testing tools. Profile your app. Android Studio profilers. Profile CPU activity. Publish your app. Publish your library. Command line tools. MacX YouTube Downloader. Microsoft Office YTD Video Downloader. Adobe Photoshop CC. VirtualDJ Avast Free Security. WhatsApp Messenger. Talking Tom Cat. Clash of Clans. Subway Surfers. TubeMate 3. Google Play. Windows Windows.

Most Popular. New Releases. Desktop Enhancements. Networking Software. Software Coupons. Download Now. Developer's Description By dihav. By using this program you are able to view the icon of apk files in the windows explorer. To install and launch an apk file in android device emulator just double click on the file.

To use this program first you must download and install Android SDK on your computer.

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WebChrome App Launcher. The Chrome App Launcher allows you to launch your favorite apps right from the desktop. WebOct 4, аи How to Open an APK File on Android. Opening an Android app on your Android device just requires that you download it like you would any file, and then open it . WebJan 24, аи When you run your app for the first time, Android Studio uses a default run configuration. The run configuration specifies whether to deploy your app from an APK .